Solutions and process-oriented; Technical, creative and accessible. When you visit we’ll have all your favourites ready, ok.

Studio Leads
Craig Bowler

Craig is an experienced Creative Director, 3D Artist and Product Manager possessed by the capabilities of the Real-time revolution. With a rarefied skill set forged from art direction across numerous Mobile, Console, PC experiences and installations, he has a passion for building immersive, active and engaging experiences with purpose.

Charles Henden

Charles is an accomplished engineer and computer scientist with a passion for bringing interactive worlds to life. Through his career he has enabled technical solutions for the airline industry, licensed movie titles on the Nintendo Wii, and real-time sports simulations for Playstation.

Services
Interactive

Game Design & Development
Unreal Engine & Unity
Training & Simulation
Multi-platform Deployment
App Development (iOS/Android)
Project Consultancy
Systems Architecture
Software Development

Experiential

Augmented, Virtual & Mixed Realities
Real-time Activations
Virtual Events
Interactive Exhibits
Immersive Storytelling

Content

3D Animation
2D Animation
Virtual Production
Performance Capture
Product Visualisation
Editing & Compositing
Post Production
Sound Design

Strategy

Brand & Customer Experience
Creative Direction
Technology Consultancy
Visual Systems

Right hardware,
less friction

Lower the barrier for entry; make it easier for the crowd to access by building a solid foundation with the best fit technology for each project.